Overview
Introduction
Pax Dei's Economy will be 100% player driven. All items are freely tradable and there won't be any traditional MMO bank. Players will need to build and maintain their own storage, or band together with others in order to create shared storage.
Location location location
Since all items are physical, even currencies, location of storage matters and so will transport. Raw materials for crafting one may want to store in a different area than where one would prepare consumables for the next adventure.
Player run shops?
Quote from the developer:
Hard Yes
That being said, one can almost expect major trading hubs run solely by players/clans/alliances!