Recently Updated Pages
Freaklike [EN/DE, PvX, Crafting, Exploring]
Recruitment info: Greetings adventurers! Embark on an epic journey with Freaklike, a...
Redeemers, Part 1
This lore piece can now be found here: Redeemers, Part 1
Adversaries, Part 2 - Harvest of Sorrows
This lore piece can now be found here: Adversaries, Part 2 - Harvest of Sorrows
Adversaries, Part 1 - The Tower
This lore piece can now be found here: Adversaries, Part 1 - The Tower
FAQ about the team at Mainframe Industries
Mainframe, who are we? At Mainframe, we are good people. This is our motto that we try to appl...
Development Team & Tools
Team size According to a developer, there are about 70 people working on Pax Dei at the moment. ...
Client & Server information
Client Currently the client is based on Unreal Engine 5.1. Server Sharding According to the d...
Monetization
Model The monetization model has not yet been revealed by the developer. They made it clear thou...
Supported platforms and languages
Initial release At first, Pax Dei is planned to be released on Steam for PC (Windows) Other pla...
Example constructions 2
Except for the ruins, players have built all the houses (alpha test) you can see on these screens...
Example constructions 1
Selection of alpha state constructions.
Building
Where to build? In order to build, the player needs building access to a plot. More information ...
Switching gear
General A developer confirmed that gear can be switched during combat, although some restriction...
Weapons
Armour
Progression
Tiers At this point, tiered gear seems likely and was mentioned by the developers. ...
Best in slot
Developers have stated that there isn't a best gear per se. Depending on the task at hand, you ma...
Wear and tear & repairs
Wear and tear In Pax Dei, a wear and tear-system for gear will be in place, including a highly d...
Equipment slots
Equipment slots from the current alpha The announcement video of Pax Dei offered a glimpse of th...
Consumables
Food Here's a developer quote in regards to the role of food in game: ... food will be part o...